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In my 7th year of engineering education, I started this blog. Many people asked me: Given so many years of engineering training and great career prospects, why design?

I love technology, but love even more the enriching effect of technology on people. I have seen so many talented people who devoted on fascinating products, but failed to let people appreciate how fascinating they are; and so many diligent researchers who worked out long-standing unsolved problems after years' work, but lost their audience/followers in tedious, unintuitive communication. I can't help noticing the so many imperfections in the life, while observing people, talking to people, and understanding people; I can't help brainstorming better ways to solve the problems, and discussing with people to see if they fit their needs. And that happens to be the duty of an UX designer.

This is a blog recording the ideas emerging from our everyday lives, including design critique, need finding, ideation and basic prototyping. Your questions and comments are warmly welcomed!

Thursday, December 10, 2015

Design problems in everyday life (1)

While cutting food, we use the non-dominant hand to hold the food, and the dominant hand to cut. Maybe we can design some tools to free the non-dominant hand?



In a crowded parking lot, the only thing that determines how long we would find a parking spot is LUCK! We just wander from one aisle to another, and go back to see if any car has just left. Maybe we can design some application in the cell phone that would navigate people to the available parking spots, with real-time information update?



What if you have an important phone call while you are in public, and you don't want others to hear what you say? Or in a noisy place where you can't hear the other person on the phone? How to make your voice heard by the other person on the phone exclusively?
Maybe we can make some design that allows your voice only to be received by the phone, and the phone can also filter away noise other than your voice.

1 comment:

  1. The second one is very useful! For outdoor parks, I think this can be accomplished by a camera at a high place and simple image recongnition
    algorithms, and people can be aware of the locations of avilable spots at the entrance. Providing real-time info doesn't make a problem either. For indoor parks, more cameras will help.

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